Unreal engine problem
I've had the SDK1 for several years to test new stuff. It has worked fine for me until I updated unreal engine to the 2.15.1 version. Now the program launches a message that reads "failed to initialize libOVR. CAPI Error: -3001"
This seams to be an issue with the unreal engine people but no one has been able to help me there. I have to assumptions:
1-The sdk1 is so old the new unreal engine simply doesn't supported.
2-I have to install the oculus SDK that contains a foulder called "libOVR" somewhere manually, but I don't know where that is?
Another thing that happened is a downloaded the 1.5 gb oculus set up, it took about 2 hours with my connection speed, and after the installation process it could recognize my connected device, although it was on and working with the legacy "oculus runtime sdk 0.8.0.0" ?
Thanks for any help a really need to solve this asap for a job matter!!
This seams to be an issue with the unreal engine people but no one has been able to help me there. I have to assumptions:
1-The sdk1 is so old the new unreal engine simply doesn't supported.
2-I have to install the oculus SDK that contains a foulder called "libOVR" somewhere manually, but I don't know where that is?
Another thing that happened is a downloaded the 1.5 gb oculus set up, it took about 2 hours with my connection speed, and after the installation process it could recognize my connected device, although it was on and working with the legacy "oculus runtime sdk 0.8.0.0" ?
Thanks for any help a really need to solve this asap for a job matter!!
