Unreal-HandGameplay for Unreal 5.1 github branch
Anyone know how to migrate the project from github
github.com/oculus-samples/Unreal-HandGameplay
to the Unreal 5.1 branch from meta?
In the meta site it says
To migrate a C++ project:
- Modify your project's build.cs and replace any Oculus modules with OculusXR versions.
- Build your project.
- Make note of the compiler errors and for each Oculus type not existing, change its declarations to use OculusXRType.
But I have no idea how to do it. I have no coding practice to solve. Can anyone help?
