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MaxArch
Inspiring
July 15, 2019

Unreal preview 4.23.0 - anyone succeeded in building for Quest? - update: MobileMultiview issue

I like to try out 4.23.preview 0 but until now I have not succeeded in getting the right settings to get beyond the three dots in the Quest. Afterwards its all black. No errors.

Tried copy-ing and converting a project from 4.22 to 4.23. Same settings - build is ok but just three blinking dots and black. Splash screen doesn't even launch.
Tried creating a brand new project from scratch in 4.23.0 and same result.

Can anyone confirm building for Quest is bugged/broken in 4.23.0?
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    4 replies

    Inspiring
    July 17, 2019
    I'm having the exact same issue.
    MaxArch
    MaxArchAuthor
    Inspiring
    July 18, 2019
    @PaultheGreat
    update; I might have a clue for the cause (reported to Epic).
    It seems that whenever MobileMultiview is enabled in 4.23.0.(p1+p2) this problem occurs.
    Not enabling it, starts the project on the Quest just nicely.
    MaxArch
    MaxArchAuthor
    Inspiring
    July 18, 2019
    Its confirmed now that enabling mobile multiview is causing the black screen in the GO & Quest apps in 4.23 (and apparently also 4.24)
    please upvote to get this fixed
    Inspiring
    August 30, 2019
    It's fixed in the oculus 4.22 branch, but multiview is giving me black & multiview direct is giving me one eye
    https://github.com/EpicGames/UnrealEngine/commit/2036358f3a32c1a11c2923871fea6ede7a5991cd