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New Participant
May 19, 2024
Solved

v65 LoadSceneFromDevice now auto spawns the interior (actors)

It appears as of v65 the nodes LoadSceneFromDeviceAsync and LoadSceneFromDevice both automatically trigger SpawnActors (SpawnInterior in v64).
 
Does anyone know if there is any way to disable this? I'm getting some glitches and would rather continue to control both tasks separately (Load the scene data and then spawn the scene actors later).  
 
I'm running UE5.3.2 with the v65 plugins for MetaXR and MRUK - I'm testing on a Quest2.
    This topic has been closed for replies.
    flexwwAnswer
    New Participant
    May 28, 2024

    Hi,

    did you try to set 'Spawn Mode' to None in the anchor actor spawner? This disables automatic spawning when the scene loads

    3 replies

    Participant
    May 22, 2024

    Have you found a solution for this ?

     

    aaronu7Author
    New Participant
    May 22, 2024

    Not yet, I've had to roll my project back to using v64... this is a breaking change for me at the moment.

    flexwwAnswer
    New Participant
    May 28, 2024

    Hi,

    did you try to set 'Spawn Mode' to None in the anchor actor spawner? This disables automatic spawning when the scene loads