"Video camera" in VR, Oculus-Toybox-style
Hey guys. So, this trailer:
It's coming from a viewport in the virtual environment that was *not* an HMD attached to either player. I'm developing a piece of software that requires people to have a kind of camera with them, so this is what I'd like to have. Anyone know how they did it or if this functionality might come our way?
I understand from the presentation on Toybox that it was made in Unreal, hope I'm not wrong?
It's coming from a viewport in the virtual environment that was *not* an HMD attached to either player. I'm developing a piece of software that requires people to have a kind of camera with them, so this is what I'd like to have. Anyone know how they did it or if this functionality might come our way?
I understand from the presentation on Toybox that it was made in Unreal, hope I'm not wrong?
