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Participant
December 4, 2017

VR Objects in UE4

Where can I find documentation about how to use "VR Objects" in UE4 to track physical objects?
The only documentation I found so far is about mixed reality capture (https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-mrc/), is it possible to use additional controller for generic objects?
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5 replies

xN31Author
Participant
December 7, 2017
Yes, exactly. Basically I just need to access the position of the controllers that are not used for the hands, so I can attach them to physical objects and map virtual objects in UE4
xN31Author
Participant
January 30, 2018
@imperativity Any feedback from the team?
New Participant
August 29, 2018
@imperativity
Any update on this? Just bought a set of extra controllers just for this purpose
New Participant
August 31, 2018
@imperativity
Any update on this? Just bought a set of extra controllers just for this purpose.
New Participant
August 31, 2018
@imperativity
Any update on this? Just bought a set of extra controllers just for this purpose.