vr.oculus.PixelDensity.adaptive not recognized.
After upgrading to UE4 4.20 the console command "vr.oculus.PixelDensity.adaptive" is no longer recognized. All I could find out was that I should look in the UE4-Oculus.txt file located in the root folder of my UE4 installation. However, there is no such file in the UE4 folder.
So how do I enable the adaptive pixel density feature?
So how do I enable the adaptive pixel density feature?
