VR Preview freezes with Environment Depth Start
I have tried a few times to get my VR Preview to work when calling the "Start Environment Depth" node in blueprint at the start of my project, however every time I do, the vr preview is just a white screen and freezes my entire project forever and the only way to fix this is my ending the entire unreal task.
I was able to at least find through the debug window that when the white screen is showing, its printing "{WARNING} [MRAPI] Long waiting time for depth layer creation."
Is there any way of getting this to work as it would be annoying to have to do a build every single time to test small things.
For reference, I am currently using Unreal Engine 5.5.4 with Visual Studio Version 17.13.5
Thank you in advance.
