VRC.Quest.Functional.9 - How to map Oculus Home Button
Hi!
I am in the process of App Review, and it just failed due to VRC.Quest.Functional.9.
- The user's forward orientation is not reset when the Oculus Home button is long-pressed.
But the Documentation at Oculus Controller Input Mapping does not have a reference to Oculus Home Button.
How do I get an event in order to execute the Forward Orientation function (Which my game already supports, just in another binding)
