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New Participant
January 3, 2021

When UnrealEngine 4.26 will be available in Oculus-VR repository?

Hello, UE 4.26 was released 3 Dec 2020 (month ago), but Oculus-VR repository (Oculus-VR/UnrealEngine) still use 4.25 as main branch. 4.26 has a lot of features for gaming development. Official UE4.26 has old Oculus plugin 1.51.0. Does anyone know the release time?
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9 replies

January 8, 2021
Looking forward to Oculus 4.26  as well...
January 10, 2021
+1
January 11, 2021
It's past due... 4.24 took 10 days, 4.25 took 20 days. 
New Participant
January 26, 2021
What's the difference? Quick start guide says just download from Epics launcher.

Isn't it enough to use 4.26 from Epic Launcher then to use source from Oculus github?
Up and Coming
February 6, 2021
4.26 now has a branch on the Oculus github, but there's no tag associated with it yet with the current OVR platform version. Not sure if it's been officially "released" yet.
yltalexAuthor
New Participant
February 7, 2021
Yep, I see 4.26, hope it will be released soon. 
Up and Coming
February 8, 2021
I'm hoping that this branch will provide working support for OpenXR on the Quest. At the moment I only get a black screen when pushing a simple test project to the Quest with only the OpenXR plugin enabled (no native OculusVR plugin). The roadmap does say that OpenXR Quest support on 4.26 would be available in January (medium confidence).
February 18, 2021
Any update on this?  I keep checking daily to see if it has dropped ( exciting stuff! )
February 25, 2021

Looks like 4.26 branch is default and using OVR 1.57!