Why my quest2 can't use the HMD in the ue5 VRPreview?
Whether in VRPreview mode or MetaXRSimulator mode, you can see that my controller can be tracked.
But my headset cannot be tracked.No matter how I rotate my head.
The blueprint [Is head mounted display enabled] allways return false.
Meanwhile, in this demo, when I switch to third person view by pressing Tab, I will see a warning: spectator Camera Debug Mode Enabled: No HMD!
My environment is: Quest2 v62 + ue5.3.2 + MetaXR v62 + Oculus PC
Not have StreamVR plugin;
I have tried WiFi, USB, air link, and quest link.
