With the new ODH version geometry inside my project crashes
Hi there,
I’m in trouble. As soon as I updated ODH version to version 2.0.0 my project starts crashing all the time.
I’m using Unreal engine niagara module script. With this feature I’m able to change the size of the geometry on the run.
Now it’s crashing as soon as I call this function. Please give me an advice on how to be in this difficult situation because this bug completely blocked any possibility to go further.
Thanks in advance.
