⛩️ Samurai Quest — step into feudal Japan and become a samurai
Rhythm games taught millions of people to move to music in VR. I wanted to use that same movement to take players somewhere else entirely: into feudal Japan, to live the path of a samurai from the inside.
In Samurai Quest you don't watch a samurai story. You train your way through one. You arrive at the dōjō as a raw student, sword in hand, under a master haunted by his own past. Each stage is a lesson drawn from kenjutsu, the classical Japanese sword arts: how to commit to a cut, how to turn the edge true, how to stay present after the blow lands. Master it to the rhythm of taiko, shakuhachi and koto, and the path opens. From a lantern-lit dōjō to a mountain temple, and finally to the burning gates of Osaka Castle in 1614, the last great stand of the samurai.
By the end, you haven't just finished a game. You've learned the path of warrior.
I'm looking for:
– Playtesters for early access through a closed release channel
– Fellow devs to trade feedback with (happy to playtest your projects too)
– Anyone who has designed rhythm, sword combat or martial arts in VR and wants to talk craft
If this speaks to you, reply here or message me.
