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DevBrain
Up and Coming
December 16, 2025

Starting a New Series: Building a Social VR Game From Scratch (Baby VR)

  • December 16, 2025
  • 2 replies
  • 132 views

I just launched Episode 1 of a new video series where I’m building a Social VR game from scratch — live, in public, and together with the community.

The project is called Baby VR:
a chaotic, social VR playground where players embody babies with Gorilla-Tag-style locomotion, tiny legs, and big personalities.

In this first episode, I break down the 4-step process I use to start any VR project:

  • Ideation — finding a spark worth building
  • Validation — checking the market before writing code
  • Forever-Updatable Test — designing for longevity
  • Realistic Scope — defining an MVP you can actually ship

This same process applies whether you’re building your first VR prototype or scaling a social experience.

What makes this series different:
👉 It’s community-driven. Viewers help decide the game modes, mechanics, and even the first map — and their ideas may ship into the real game.

If you’re working in VR / XR / game development, or curious how social VR titles are actually planned and scoped, I think you’ll find this useful.

🎥 Episode 1 is live: https://www.youtube.com/watch?v=kIjpDFuGScE

I’d also love to hear your thoughts:
What’s the most important thing you consider when starting a multiplayer or social product?

#SocialVR #VRDevelopment #GameDevelopment #Unity #PhotonFusion #MetaQuest #IndieDev #XR #Startups

2 replies

New Participant
December 18, 2025

This seems super interesting, will check it out for sure!

 

DevBrain
DevBrainAuthor
Up and Coming
December 19, 2025

Awesome!