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July 7, 2022

Dumping QWERTY and porting an alternative text entry system to Oculus

  • July 7, 2022
  • 0 replies
  • 1573 views

It seems that we are about to continue using QWERTY for text input, even though we are entering a completely new technological era with VR/XR/Oculus/Metaverse.

 

Puleeeeeze! Let's NOT!

About two centuries ago, QWERTY was purposefully designed to slow down typing! It's time to put it to rest. There are much, much more efficient alternatives for a single finger/hand full text entry, more suitable for VR/AR. Our imminent technological transformation begs for a commensurate technological innovation.

 

My question is, given that a non-qwerty input tool is implemented and available for Android, what's the easiest way to port it from Android Studio to Oculus?