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Ryanality
Honored Contributor
February 1, 2024

Meta Quest build 62.0 release notes

These features and enhancements will gradually become available starting the week of February 7, 2024 and will be pushed to Meta Quest 3, Meta Quest Pro, and Meta Quest 2 headsets. Please note that you can find the most up to date release notes on our release notes article and you can check out our v62 blog as well for more details.

Spatial Video Gallery

If you have an iPhone 15 Pro or Pro Max, you can now upload spatial videos to your Quest headset using the Meta Quest mobile app. Sample spatial videos are available for viewing on your Quest headset in the Spatial videos section of the Files app.

  • Spatial video length is limited to 20 minutes.

Gamepad support

Meta Quest Browser now supports external gamepads, including PlayStation, Xbox, and many more. Connect via Bluetooth or USB-C and enjoy countless web-based games on a massive 2D VR screen.

Quest support for gamepads has also been enhanced to include PlayStation 5 DualSense Wireless Controllers and PlayStation 4 DualShock.

Safety Center

We’ve introduced a Safety Center within Privacy and Safety Settings, making it easier to view profile status details, any restrictions added to your profile for code of conduct violations, and your reports about others.

Simplified Quick Actions menu

We’ve streamlined the default Quick Actions when using hands. A quick pinch and release now opens the universal menu, and a pinch and hold recenters the headset view.

You can try out the new default Quick Actions or use the previous version of Quick Actions with more shortcuts. You can find this feature in Settings under Movement tracking, select Hand tracking, then select the toggle next to Expanded Quick Actions.

Set up multiple spaces

We've added support to save up to 15 total spaces in Space Setup. You can now scan, name and experience the magic of mixed reality in more than one room.

To manage your spaces, go to Settings, then Physical space and select Space setup.

Space Recall improvements

We continue to improve the headset’s ability to remember previously set up spaces. For situations when a previous space can’t be recalled, we’ve added the ability for you to look around the room and have the headset recall the space without having to rescan the area.

Anchors improvements and fixes

Anchors are foundational to support boundary and Space Setup and further allow you to position and persist virtual content in your apps.

To best support adaptive experiences, our improvements include:

  • Increased resilience powered by Meta Quest Point Clouds.
  • Increased accuracy across all Quest devices as well as larger space tracking for Quest 3.
  • Improved Scene Anchors to have fixed relative poses and walls stay fixed to improve roomscale experiences that involve physics.

Quest Link updates

We’ve made a number of updates and improvements for Meta Quest Link, including:

  • Oculus PC app is now the Meta Quest Link App.
  • Link now offers a 120Hz refresh rate with compatible PCVR titles
  • When USB Link Auto-Connect is turned on, Link will now automatically reconnect if there is a software crash or disconnection.
    • You can find this setting by going to Developer in System Settings. Make sure Enable custom settings is toggled on, then you can select the toggle next to USB Link Auto-Connect.
  • We introduced Spatial Data Permission to our headsets and are now also bringing it to Link. This gives you control over sharing spatial data over Link. You’ll need to enable Spatial Data sharing in Settings to use Scene API over Link.
  • Link now supports nVidia 4000 Series GPUs.
  • We’ve made improvements to Link stability, reliability and battery efficiency.
  • We resolved a number of known issues and bugs.

App continuity when multitasking

This feature allows you to pick up where you left off within apps and between apps as you transition across various experiences in VR, making it easier for you to continue your tasks without interruption.

Microphone quality enhancements

We’ve made a number of improvements to Quest microphone quality and usability, including:

  • Increased audio quality and improved audio/video synchronization for screen recordings.
  • Improved speech clarity with suppressed plosives or pop sounds like “P” and “T” and fine-tuned equalization to give your voice a more balanced and pleasant sound.
  • When making a party call on Quest, there is Improved discoverability of the Call bar, with the option to switch the microphone between Calls and App.
  • We fixed an issue where you could accidentally mute your microphone.
  • Added prompts to alert you when your microphone is muted, like when an app is trying to use your microphone so you can chat with other people.

Facebook livestreaming

First announced in v56, Facebook livestreaming is now available on Meta Quest, allowing you to livestream to your Facebook friends from Meta Quest.

Once you add your Facebook account to the same Accounts Center as your Meta account, you will be able to livestream from Quest to Facebook by selecting Camera from the universal menu, and then selecting Go Live.

YouTube livestreaming and chat

We are introducing a new way for YouTube livestreamers to engage with their community in real time. YouTube streamers can now see their YouTube live chats while fully immersed in VR. YouTube livestreaming requires casting to desktop and using stream companion desktop software, such as OBS.

Note: This feature works for public live streams only and will not work for private or unlisted streams.

91 replies

Participant
February 4, 2024

Finally, we got 120hz for quest link.it looks much smoother than 90hz with ASW

Thanks for the developer!

But one more thing

Even maximize the resolution(5408*2896) 960 Bitrate on quest 3 compare to virtual desktop (6144*3216) 500 Bitrate

I can see quest link has less graphic detail than VD on exact graphic setting

for example:In Euro Truck 2 the details of the object is significant blurry than VD.

it might be relates to Encode resolution width/Render resolution??

please developer fix it asap for better quest 3

Thanks!!!

 

 

 

Participant
February 4, 2024

Will the Meta Quest Link App support AMD 7000 series GPUs?

Up and Coming
February 4, 2024

 

I am still on 180hz 🙂 And i am on the meta link app v62 since 3 days.
Does i have to be on V62 in the quest 3 to get 120hz support for PCVR?

 

ItsVirtuallyJason
Inspiring
February 6, 2024

Just got v62 (confirmed after rebooting).

The entire section in the release notes about the changes to Quick Actions Menu (while using hands) seems to be false. It works exactly the same as it used ot.

Also, there is no Expanded Quick Actions setting as the release notes claim (see capture).

Honored Contributor
February 7, 2024

I got a v62 update on both my QPro and meta link PC app today.  Still none for my Q3.  I'm not on PTC with either headset or the PC app btw.

QPro version is v62.0.0.248.343

Meta Link PC version is v62.0.0.235.345

So far my QPro seems to be working fine, standalone and PCVR with Air Link.  My Pro controllers seem to stay connected a bit better when going back and forth from standalone to PCVR.  I haven't tried any v62 enhancements yet because they don't really interest me.  I mainly use my QPro for PCVR with Air Link or Link.  I may try out a few of these later with my Q3 since I'm mainly using it for standalone VR/MR.

My Q3 hasn't updated to v62 yet so I don't see a PCVR 120Hz option yet.  I did notice that the PC app device graphics settings res slider looks like it has a small extension tacked on to the far right but since my Q3 doesn't have v62 yet this extension is not selectable.  Looks like v62 may not only unlock PCVR 120Hz, but also provide a small encoding increase to take advantage of the Q3's higher resolution.  It'll be interesting to see if this makes any significant difference in clarity, hopefully not at the cost of too much loss in performance. 

I'll report back with updates once my Q3 receives v62.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
New Participant
February 7, 2024

I am not able to upload spatial videos through the meta quest app using iPhone 15pro. I don't see 'Gallery' under hamburger menu.

Gallery on the app doesn't have option to upload any media.

Any ideas why I am not seeing the option to upload?

Up and Coming
February 7, 2024

Hi,

since v62 I have a weird issue. When I take off my Quest 3 it automatically changes the passthrough mode to the virtual environment. And when I put it on again I can shortly see the virtual environment before it changes to passthrough mode again. But then the UI is in strange positions for example somewhere on the ground.

Restarting the headset didn't help so far.

 

Also I don't have any spatial videos in the files app. The should be some demo files but there is even no spatial video folder.

Up and Coming
February 7, 2024

Both headset and Windows PC updated and are version 62 now but still no 120 hz availabe for Quest 3 Link as release notes.

New Participant
February 7, 2024

There is still no 120Hz option, you are falsely promoting it

Participant
February 7, 2024

120Hz is missing for myself also. Quest 3 and PC Meta Quest Link software are both updated. Both Air and Cable link have both been tried.