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Ryanality
Honored Contributor
February 1, 2024

Meta Quest build 62.0 release notes

These features and enhancements will gradually become available starting the week of February 7, 2024 and will be pushed to Meta Quest 3, Meta Quest Pro, and Meta Quest 2 headsets. Please note that you can find the most up to date release notes on our release notes article and you can check out our v62 blog as well for more details.

Spatial Video Gallery

If you have an iPhone 15 Pro or Pro Max, you can now upload spatial videos to your Quest headset using the Meta Quest mobile app. Sample spatial videos are available for viewing on your Quest headset in the Spatial videos section of the Files app.

  • Spatial video length is limited to 20 minutes.

Gamepad support

Meta Quest Browser now supports external gamepads, including PlayStation, Xbox, and many more. Connect via Bluetooth or USB-C and enjoy countless web-based games on a massive 2D VR screen.

Quest support for gamepads has also been enhanced to include PlayStation 5 DualSense Wireless Controllers and PlayStation 4 DualShock.

Safety Center

We’ve introduced a Safety Center within Privacy and Safety Settings, making it easier to view profile status details, any restrictions added to your profile for code of conduct violations, and your reports about others.

Simplified Quick Actions menu

We’ve streamlined the default Quick Actions when using hands. A quick pinch and release now opens the universal menu, and a pinch and hold recenters the headset view.

You can try out the new default Quick Actions or use the previous version of Quick Actions with more shortcuts. You can find this feature in Settings under Movement tracking, select Hand tracking, then select the toggle next to Expanded Quick Actions.

Set up multiple spaces

We've added support to save up to 15 total spaces in Space Setup. You can now scan, name and experience the magic of mixed reality in more than one room.

To manage your spaces, go to Settings, then Physical space and select Space setup.

Space Recall improvements

We continue to improve the headset’s ability to remember previously set up spaces. For situations when a previous space can’t be recalled, we’ve added the ability for you to look around the room and have the headset recall the space without having to rescan the area.

Anchors improvements and fixes

Anchors are foundational to support boundary and Space Setup and further allow you to position and persist virtual content in your apps.

To best support adaptive experiences, our improvements include:

  • Increased resilience powered by Meta Quest Point Clouds.
  • Increased accuracy across all Quest devices as well as larger space tracking for Quest 3.
  • Improved Scene Anchors to have fixed relative poses and walls stay fixed to improve roomscale experiences that involve physics.

Quest Link updates

We’ve made a number of updates and improvements for Meta Quest Link, including:

  • Oculus PC app is now the Meta Quest Link App.
  • Link now offers a 120Hz refresh rate with compatible PCVR titles
  • When USB Link Auto-Connect is turned on, Link will now automatically reconnect if there is a software crash or disconnection.
    • You can find this setting by going to Developer in System Settings. Make sure Enable custom settings is toggled on, then you can select the toggle next to USB Link Auto-Connect.
  • We introduced Spatial Data Permission to our headsets and are now also bringing it to Link. This gives you control over sharing spatial data over Link. You’ll need to enable Spatial Data sharing in Settings to use Scene API over Link.
  • Link now supports nVidia 4000 Series GPUs.
  • We’ve made improvements to Link stability, reliability and battery efficiency.
  • We resolved a number of known issues and bugs.

App continuity when multitasking

This feature allows you to pick up where you left off within apps and between apps as you transition across various experiences in VR, making it easier for you to continue your tasks without interruption.

Microphone quality enhancements

We’ve made a number of improvements to Quest microphone quality and usability, including:

  • Increased audio quality and improved audio/video synchronization for screen recordings.
  • Improved speech clarity with suppressed plosives or pop sounds like β€œP” and β€œT” and fine-tuned equalization to give your voice a more balanced and pleasant sound.
  • When making a party call on Quest, there is Improved discoverability of the Call bar, with the option to switch the microphone between Calls and App.
  • We fixed an issue where you could accidentally mute your microphone.
  • Added prompts to alert you when your microphone is muted, like when an app is trying to use your microphone so you can chat with other people.

Facebook livestreaming

First announced in v56, Facebook livestreaming is now available on Meta Quest, allowing you to livestream to your Facebook friends from Meta Quest.

Once you add your Facebook account to the same Accounts Center as your Meta account, you will be able to livestream from Quest to Facebook by selecting Camera from the universal menu, and then selecting Go Live.

YouTube livestreaming and chat

We are introducing a new way for YouTube livestreamers to engage with their community in real time. YouTube streamers can now see their YouTube live chats while fully immersed in VR. YouTube livestreaming requires casting to desktop and using stream companion desktop software, such as OBS.

Note: This feature works for public live streams only and will not work for private or unlisted streams.

91 replies

UrbanMrWiggly
Inspiring
February 11, 2024

anyone out there with 62 capture mp4? (standalone) Is it still trash audio? Version 60: 48000 Hz, mono, 64 kb/s

Participant
February 11, 2024

After the update, the device broke down, the screen was black and the music was playing. I have been corresponding with the technical support service for a week now. They say the warranty has passed, replacement is not possible, buy oculus 3. I think and many of the victims agree with me that this was a targeted campaign to increase sales of Oculus 3. this cannot be forgiven and ignored. If you live in a free country with a non-dictatorial regime, then you should spread the information on social networks and the media, as well as consider the possibility of a class action. Zuckerberg obviously knows no boundaries, is an immoral type.

New Participant
February 11, 2024

Got v62. 

Unfortunately no spatial video upload via gallery possible. (app version 253).

Also no 120hz. 

Was this pulled from the update or what?

 

 

New Participant
February 11, 2024

I contacted Meta Sppport last week about the issue with not being able to access Spatial Videos from within the IOS Meta Quest app.  This was their response

"Thank you for providing us with the screenshots. This is an emerging issue that our specialized team is look into. This is a feature that is being rolled out to users over time, not all users will be able to use this feature immediately. I will be following up with you on this issue once our specialized team has been resolved it to inform you."

So they are aware of it and hopefully it will be fixed soon.  I will post any updates from Meta Support when I get them

New Participant
February 11, 2024

Thanks for the information.

I guess i missed the part where you can get the update but not be able to access the feature. Sounds like it’s supposed to be like that.

ohhhkay i wait πŸ™‚

Up and Coming
February 12, 2024

Today I did a full factory reset. Unfortunately it didn't change anything. Same problems with the passthrough/virtual environment switching, UI still somewhere on the ground or in other rooms outside the guardian after putting on the headset, no spatial videos folder in the files app, chromatic aberration on the edges of the screen/lenses.

The v62 update is a total mess and doesn't give me a good feeling when I want to return to VR.

HiroProtag0nist
Honored Contributor
February 13, 2024

I now have a Spatial videos section in Files with examples on Quest 3 - woohoo!

Big PC, all the headsets, now using Quest 3
Up and Coming
February 13, 2024

I also found the section in Files today. Nice but all the other issues with v62 are still the same.

New Participant
February 13, 2024

I also got it today. Nice πŸ™‚

New Participant
February 13, 2024

Is it just me or does the Spatial Video conversion horribly compress the resulting video? Every single video, including the demos, have one eye sharpish and the other blurry, randomly switching depending on the video. Would be nice if they tried to get it working without conversion, and if the Quest can't run at that quality, at least convert at a much higher quality and have parity between both eyes.