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Ryanality
Honored Contributor
February 1, 2024

Meta Quest build 62.0 release notes

These features and enhancements will gradually become available starting the week of February 7, 2024 and will be pushed to Meta Quest 3, Meta Quest Pro, and Meta Quest 2 headsets. Please note that you can find the most up to date release notes on our release notes article and you can check out our v62 blog as well for more details.

Spatial Video Gallery

If you have an iPhone 15 Pro or Pro Max, you can now upload spatial videos to your Quest headset using the Meta Quest mobile app. Sample spatial videos are available for viewing on your Quest headset in the Spatial videos section of the Files app.

  • Spatial video length is limited to 20 minutes.

Gamepad support

Meta Quest Browser now supports external gamepads, including PlayStation, Xbox, and many more. Connect via Bluetooth or USB-C and enjoy countless web-based games on a massive 2D VR screen.

Quest support for gamepads has also been enhanced to include PlayStation 5 DualSense Wireless Controllers and PlayStation 4 DualShock.

Safety Center

We’ve introduced a Safety Center within Privacy and Safety Settings, making it easier to view profile status details, any restrictions added to your profile for code of conduct violations, and your reports about others.

Simplified Quick Actions menu

We’ve streamlined the default Quick Actions when using hands. A quick pinch and release now opens the universal menu, and a pinch and hold recenters the headset view.

You can try out the new default Quick Actions or use the previous version of Quick Actions with more shortcuts. You can find this feature in Settings under Movement tracking, select Hand tracking, then select the toggle next to Expanded Quick Actions.

Set up multiple spaces

We've added support to save up to 15 total spaces in Space Setup. You can now scan, name and experience the magic of mixed reality in more than one room.

To manage your spaces, go to Settings, then Physical space and select Space setup.

Space Recall improvements

We continue to improve the headset’s ability to remember previously set up spaces. For situations when a previous space can’t be recalled, we’ve added the ability for you to look around the room and have the headset recall the space without having to rescan the area.

Anchors improvements and fixes

Anchors are foundational to support boundary and Space Setup and further allow you to position and persist virtual content in your apps.

To best support adaptive experiences, our improvements include:

  • Increased resilience powered by Meta Quest Point Clouds.
  • Increased accuracy across all Quest devices as well as larger space tracking for Quest 3.
  • Improved Scene Anchors to have fixed relative poses and walls stay fixed to improve roomscale experiences that involve physics.

Quest Link updates

We’ve made a number of updates and improvements for Meta Quest Link, including:

  • Oculus PC app is now the Meta Quest Link App.
  • Link now offers a 120Hz refresh rate with compatible PCVR titles
  • When USB Link Auto-Connect is turned on, Link will now automatically reconnect if there is a software crash or disconnection.
    • You can find this setting by going to Developer in System Settings. Make sure Enable custom settings is toggled on, then you can select the toggle next to USB Link Auto-Connect.
  • We introduced Spatial Data Permission to our headsets and are now also bringing it to Link. This gives you control over sharing spatial data over Link. You’ll need to enable Spatial Data sharing in Settings to use Scene API over Link.
  • Link now supports nVidia 4000 Series GPUs.
  • We’ve made improvements to Link stability, reliability and battery efficiency.
  • We resolved a number of known issues and bugs.

App continuity when multitasking

This feature allows you to pick up where you left off within apps and between apps as you transition across various experiences in VR, making it easier for you to continue your tasks without interruption.

Microphone quality enhancements

We’ve made a number of improvements to Quest microphone quality and usability, including:

  • Increased audio quality and improved audio/video synchronization for screen recordings.
  • Improved speech clarity with suppressed plosives or pop sounds like β€œP” and β€œT” and fine-tuned equalization to give your voice a more balanced and pleasant sound.
  • When making a party call on Quest, there is Improved discoverability of the Call bar, with the option to switch the microphone between Calls and App.
  • We fixed an issue where you could accidentally mute your microphone.
  • Added prompts to alert you when your microphone is muted, like when an app is trying to use your microphone so you can chat with other people.

Facebook livestreaming

First announced in v56, Facebook livestreaming is now available on Meta Quest, allowing you to livestream to your Facebook friends from Meta Quest.

Once you add your Facebook account to the same Accounts Center as your Meta account, you will be able to livestream from Quest to Facebook by selecting Camera from the universal menu, and then selecting Go Live.

YouTube livestreaming and chat

We are introducing a new way for YouTube livestreamers to engage with their community in real time. YouTube streamers can now see their YouTube live chats while fully immersed in VR. YouTube livestreaming requires casting to desktop and using stream companion desktop software, such as OBS.

Note: This feature works for public live streams only and will not work for private or unlisted streams.

91 replies

New Participant
February 9, 2024

Quest Pro headset updated to 62, Meta Quest app on iOS at version 253.0.0.9.118.  I don't see an upload option in the gallery section of the app, and I don't see a "spatial videos" folder in the files app in the headset.  is there something else I should be expecting to happen?

New Participant
February 9, 2024

Quest on V62 and IOS app on 253.0.0.9.118 and I also can’t browse anything in App Gallery.   Meta Quest app doesn’t show up in iPhone 15 Pro Max setting under Privacy and Security Photo library access.    Wonder if anybody got this working yet

Up and Coming
February 9, 2024

StankwaterBozoAre you sure? I am on PTC and didnt get any update today, 120 hz still not available.

Up and Coming
February 10, 2024

Frankalexandre I was already on the beta version for the headset software.  Then I enabled 120 in sidequest and updated my meta link software to PTC, which brought back 120hz.  I have no idea if this is to do with sidequest or just a coincidence πŸ˜…

New Participant
February 10, 2024

A recent update has really increased the time it takes for my app to start up. Im on UE4.27.2 and doing a VR preview takes AGES! (15 - 20 s freeze of all UE UI before it starts). The packaged app also takes really long to start. 

It works normally the first time I start it after opening the editor but after that it takes ages. While its stuck the log says Initialising OVRPlugin session..

This is super bad for my iteration time. Please Fix it 😞 

Participant
February 10, 2024

Just unchecked beta on PC app, restart the app and 120! 

 

Up and Coming
February 10, 2024

i am on v62 on quest 3  plus i am on v62 (beta) on meta quest link desktop software:

there is still NO 120hz option available for me.

i have already tried switching to the v62 no-beta meta quest link desktop software and i have also restarted quest link several times: there is still no 120hz option visible! 

update: 120hz ist now available for me!!!
that's good.

in my opinion motion reprojection (asw) on auto with 120hz just does not work as intended, it does not kick in, when it should on auto in oculus debug tool. you have to force on "always on",  to get it working in the right range. 

Up and Coming
February 10, 2024

StankwaterBozoI managed to reproduce here, it is really something with Sidequest. After enabling 120 hz in sidequest restarting oculus app bring back 120 hz option. 120 hz not working great for me, only way i can get stable picture motion i Iracing is to use h265 with 160 mbps bitrate and encode resolution 3.600 or h264 and 400 mbps. Compression artefacts are very noticeable with that bitrate but i'll take it for the improved latency and game responsiveness.

UrbanMrWiggly
Inspiring
February 10, 2024

Did you delete the version 61 release notes? I GUESS that you weren't happy with AAC so 62 doesnt have the AAC fix? Did you give up trying to get your audio capture working? Can I please have the AAC encoder from version 61 for my personal use

New Participant
February 11, 2024

I got v62 firmware, but no upload button on my iPhone 15 pro. So that I download apple spatial video from NAS. Can’t play apple spatial video from Meta Quest 3 File directly. 😩 4X VR video player can play apple spatial video directly, but not smoothly.