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Inspiring
February 27, 2017

Oculus 1.12 Release Notes

  • Features:
    • In Oculus Store, you can now report user reviews as spam.
    • You'll no longer have to leave VR to finish installing new apps and games when they're done downloading if you have administrator privileges on your Windows User Account.
    • You can now mirror audio out of the Rift headset to your computer speakers, under Settings -> Devices in the Oculus app.
  • Bug-fixes:
    • Improved Oculus Home
      • Fixed issue with the appearance of Oculus Home on first launch.
    • Improved tracking quality with Oculus Rift and Touch.
      • Fixed several issues causing height and position to move while in VR. These issues were side effects of improvements made to recalibration in 1.11, especially in cases where one sensor was particularly far away. We improved that process to be smoother and more reliable. We will continue to work on further improvements in these areas.
    • Improved support for Unity content.
      • Fixed freezing and black-screen issues when switching back to an app or game from Universal Menu, or when un-pausing an app or game.
      • Fixed texture rendering and color rendering issues for certain types of overlays.
    • Improved support for Unreal Engine UE4 content.
      • Fixed flickering issue when Asynchronous SpaceWarp is active on lower-spec systems.
      • Fixed rendering efficiency issue with intermediate render targets.
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146 replies

Participant
February 28, 2017
The waiting is killing me. Havent really touched mine since 1.11 as I had a lot of tracking issues. Hope this fixes it but the waiting is painful.
Inspiring
February 28, 2017
yea really hope they can nail down the software issues down for everyone because i know that, beyond wanting to use our $800+ product, we want to  be able to support oculus with what they are doing to be pioneers in the vr market! Very rarely does something like VR come along and really set a new bar entirely as far as an entertainment medium goes. Nothing quite like it once you experience it. No matter which VR platform your using, im sure we all were equally "wowed" the first time we tried the technology, whether it was with the Vive, Rift, Gear VR, or any of the oculus precursors, we want to believe that this technology is worth the investment (and all the bumps in the road it may take for the technology to get to a state where it truly shines for everyone)
Inspiring
February 28, 2017
I hate to revive this question, but does anyone know how the updates roll out? I thought I read someone say that they'll do it in the next 12 hours, but that's kind of a ridiculous time to wait.

Anxious to try out the new update would be an understatement. 5 hours since the patch notes went live, and still *trying* to wait patiently for my update :)
PC Specs: Intel i7-6700k @ 4.5 Ghz Gigabyte Z170X-Gaming 3 Motherboard RTX 2080 Ti - MSI VENTUS 16 GB CAS-10 RAM @ 2400 MHz Startech 4-port/4-USB controller add-on card 850W Corsair HX850 PSU 4-Sensor, Roomscale Setup
Inspiring
February 28, 2017
Please check the original post again. It has been slightly updated. Thanks.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
Up and Coming
February 28, 2017
*le sigh*... still rolling out?  Fair enough to do it in batches, but wouldn't it be worth prioritizing people who have been logging in repeatedly for 5 hours?  :p
Up and Coming
February 28, 2017


  • Features:
    • You can now mirror audio out of the Rift headset to your computer speakers, under Settings -> Devices in the Oculus app.


Nice, no more Voicemeeter when I want to show stuff to my wife/friends!
Up and Coming
February 28, 2017
Love how its released.  Hate how i still dont have it? 


Participant
February 28, 2017
I don't have it either.  Does it usually take this long after its released?
Inspiring
February 28, 2017


I don't have it either.  Does it usually take this long after its released?


it can take more than a few hours for it to reach everyone. Maybe longer.

Up and Coming
February 28, 2017
Wasn't the last one a couple days getting out to everyone?