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Ryanality
Honored Contributor
July 10, 2023

PTC v56 Release Un-Megathread

Thanks everyone for all your feedback on our previous builds, we several bugs were identified in the last PTC and the solutions for some have shipped, while others are on the way!

The Public Test Channel (PTC) for Quest v56 is starting to roll out for Meta Quest Pro and Meta Quest 2 soon. 

We're going to try out something new this time around! Instead of a single megathread, we'd like to gather feedback for specific issues in their own separate threads.

For example, if you've installed PTC and there's a sticker of a pink elephant unexpectedly following you around the room, jump on over to our Get Help board and search for "pink elephant PTC" or something like that, if you don't see any existing threads, make a new thread in there, put PTC v56 in the title and something like "Haunted by Pink Elephant", and post it. If you add the Label and Tag PTC it'll help everyone search for just PTC issues too. If anyone else is seeing the same thing, they can find your thread and jump into it to share.

Moderators will also help merge topics that are the same together so keep things consolidated.

It's best if you can post each bug you spot in it's own thread, that way we can all keep track of individual issues separately, and can notify everyone seeing the problem when there's news, or we need to collect details.

Share your impressions and let us know if you see any issues. Please make sure to also send in bug reports along with posting here if you notice anything going wrong. 

We know it's tough when you run into a problem on a PTC build and want to thank you all again for testing out PTC and sharing your feedback! This feedback is extremely helpful to our engineering teams. We appreciate your interest and persistence in testing out the core functionality of software as we develop!

76 replies

Participant
August 6, 2023

How has PC streaming still not been fixed? 

I have made so many support tickets and been on the forums for basically months, left on military orders, came back, and this thing still doesn't work properly. It worked for - one  day - and it's back on the BS.

New Participant
August 7, 2023

Being out of the PTC I had no choice but to take official v56 update. The Quest Pro controllers tracking is not acceptable in this version. Controllers lose and reestablish tracking so often that it makes the whole experience very frustrating. I never had this behavior in v55. Meta, pls fix this a.s.a.p.!!!

VVrackoon
New Participant
August 10, 2023

With this version, controllers randomly jump to different positions or lose tracking completely for a couple of seconds. Also, finger tracking when holding controllers is buggy and often doesn't register the proper index finger position. 

Before the v56  controllers worked almost perfectly 

New Participant
August 16, 2023

My headset took the newest update of version v56 yesterday. So the v56 version ends with ...93 and runtime with ...14. After two longer sessions with the USB link and also airlink, I never experienced the tracking issues again!

I think the problem is finally fixed.

Thank you Meta!

Honored Contributor
August 16, 2023

That's great to hear, Kozakblaha! I am glad to hear that the headset update was able to resolve the Air Link issue and that you are able to get back to enjoying PCVR. If any new problems come up, please share them with the rest of us, and we can pass that information on to our engineers.

 

I look forward to seeing you back in VR!

Peace is a lie, there is only passion. Through passion, I gain strength. I gain power. Through power, I gain victory. Through victory, my chains are broken. The force shall free me.
Participant
September 9, 2023

To the guy that said are they QA this??? the answer is simple meta doesn't QA jack sh!t They release useless features, breaks the compression, Create the famous sparkles compression artifacts. Add more useless feature doesn't fix any of the compression, mem leaks they have for the past 3 patches. Still there. Every game.

How can pc link chew up 11.3 Gb of vram at the game menu?

Virtual desktop idle around 6Gb same and in game 9Gb but pc link over 12Gb- poor optimization and mostly mem leaks all over the place.