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Honored Contributor
August 9, 2024

PTC v69 Release Thread

The Public Test Channel (PTC) for Quest v69 is starting to roll out soon for Meta Quest 2, Meta Quest Pro, and Meta Quest 3. 

If you're seeing an issue or bug after updating to PTC v69:


1) For issues: Go to our 
Get Help board and search for any existing thread on the issue, if you don't find one, make a new thread. Please add the tag "PTC v69" to the thread and in the title. This way everyone can look for just PTC v69 issues too.

2) For bugs: If you come across a bug, please post each one you spot in its own thread, to keep track of individual issues separately.

Share your impressions in the comments below and let us know if you see any issues.

Please make sure to also send in bug reports along with posting on the forums if you notice anything going wrong.


We know it's tough when you run into a problem on a PTC build and want to thank you all again for testing out PTC and sharing your feedback! This feedback is extremely helpful to our engineering teams. We appreciate your interest and persistence in testing out the core functionality of software as we develop!

    320 replies

    Up and Coming
    August 17, 2024

    Additionally it also looks like we can no longer transfer photos and videos taken from the Meta Raybans and import the to the Quest headsets.  

    Participant
    August 17, 2024

    Struggling to see the issue with the windows. I certainly don’t have windows all over my room so not sure what’s going on there. And, as I’ve highlighted, it’s up to app developers to disable boundaries on passthrough. I get that meta tv needs updated but I’ve been watching iplayer, Apple TV+ and Netflix in the browser theatre mode with no boundaries whatsoever. Other than meta TV, which I accept is meta’s issue, you really need to be directing your ire at the people who make whichever app is forcing you to use boundaries. In fairness, it’s my understanding that the ability to disable boundaries is recent so app developers will need some time. It’s really not for meta to address though. 

    Regardless, it’s sounding like your frustrations with the headset are hampering your enjoyment so it’s probably best to move on from it. Life is too short!

    Up and Coming
    August 17, 2024

    But Quick settings, and settings and passthrough are part of Meta's development.  The creator of let's say Titanic VR didn't put passthrough on the headset.  That was Meta that did that, and so passthrough and boundary is part of Meta's problem.  Now if I'm going into Prime Video or Real VR Fishing, then yes, then I see the need for the boundary, but again, the boundary itself is there by Meta and it really needs to be revamped.  We shouldn't have to keep redrawing a boundary every time we are in our gaming room.  If we don't post these things on here, then what is the point of beta testing?  We beta test so we can see what works and what doesn't work and let Meta know.  Otherwise they wouldn't know and we'd wind up with a bunch of useless features.  

    August 17, 2024

    I think he's right on the boundaries, everytime I'm rolling back or forth to different versions or factory reset I get this automatic prompt on making a boundaries. I didn't asked for it. But I pretty much ignore it. 

    Up and Coming
    August 17, 2024

    And I understand that all of us have our own unique needs and wants, but if 100 people want single mode and no one mentions it then Meta will assume that everyone (including those 100 people) want multiple windows.  If however, those 100 people mentioned what they wanted and didn't want then Meta would work on a "compromise" which is a toggle.  I am not understanding why adding a toggle is so hard or would make you upset?  It just allows everyone an option.  Switch for a moment.  What if you wanted the ability for multiple windows but every thing was single window and Meta never acknowledged that?  Or if you wanted boundary on everything, including passthrough even in meta's apps, and you knew a lot of other people agreed with you, but Meta never addressed that idea or you were told to get rid of your headset?  

    Up and Coming
    August 17, 2024

    My suggestion is not remove boundaries completely, but it's redundant to have it in passthrough.  If all I have is universal menu open and go from one room to the next, setting a boundary is useless considering I can see where I'm going.  and to have to stop and redraw because I don't want to see the blue boundary marker when I do pull up (I'll use Youtube as an example) Youtube to follow through with a recipe in the kitchen, although I'm watching from Meta's browser and can see both Youtube as well as my surroundings, is very annoying.  

    August 17, 2024

    There's a good thing on having a "toggle" for boundaries, and a downfall  for having it on disabled as default. People will start using it on Virtual Games if it was disabled automatically, with a "toggle". And that can be a hazard. 

    August 17, 2024

    You can disable the boundaries on the Meta Quest 3, but it's not recommended as it can lead to accidents or injuries. Boundaries are in place to keep you safe while playing VR games or experiences.

    To disable boundaries on Meta Quest 3:

    1. Go to Settings > Guardian

    2. Toggle off "Guardian Boundary"

    3. Confirm that you want to disable the boundary

     

    Note that disabling boundaries will remove the visual and audio warnings, and you'll be able to move freely without restrictions. However, be cautious and aware of your surroundings to avoid accidents.

    Keep in mind that some games or experiences may still implement their own boundaries or restrictions, even if you've disabled the Guardian Boundary.

    August 17, 2024

    You cannot disable boundaries using YouTube VR on the Meta Quest 3. YouTube VR is an app that runs within the Meta Quest environment, and it respects the boundary settings you've configured in the Meta Quest settings.

    To disable boundaries, you need to exit YouTube VR and go to the Meta Quest settings (Settings > Guardian) to toggle off the Guardian Boundary. Note that disabling boundaries is not recommended, as it can lead to accidents or injuries.

    Once you've disabled boundaries in the Meta Quest settings, you can then launch YouTube VR or any other app, and the boundary warnings will be disabled. However, be cautious and aware of your surroundings to ensure a safe experience.

    Participant
    August 17, 2024

    App developers can choose to disable boundaries. Meta have allowed app developers the option of forcing boundaries or not. If the app developers decide ‘no we’re having a boundary’ then go complain to them.