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Ryanality
Honored Contributor
January 19, 2022

Quest build v37 release notes

These features and enhancements will become available starting the week of January 17th, 2022.

App Library

  • Oculus first party apps are no longer pinned to the top of your App Library. Instead, you can control the order of your apps through your App Library’s sort + filter settings.

Link Sharpening+

  • If it looks like your view in VR with Link is a little bit clearer, you’re right. We’ve improved the Link Sharpening algorithm for better visual clarity.

Stationary Guardian

  • Stationary Guardian now uses Passthrough. When you move toward the edge of your Stationary Guardian, you won’t see the boundary outlines. Instead, Passthrough will fade in to show your real-life surroundings.

Horizon Home

  • To help you explore your Horizon Home, you can now teleport to different designated areas in your Home environment.
    • Simply hide the Universal Menu by pressing the Oculus button, and press your controller thumbstick forward to see a set of potential hotspots. Then aim at one of the hotspots and release the thumbstick to teleport.
    • With the Universal Menu hidden, you can also press the thumbstick left or right to rotate in place.

Diagonal Resize

  • To better control your VR workspace, you can now resize your app windows to different heights and widths. Initially, this will be supported in Browser, Oculus TV, and Files as well as some 2D multitasking apps currently available on Quest.

Display Bar

  • To provide more flexibility in how 2D apps are displayed, you can now change the distance, scale, and rotation of your 2D app panels by using the Display Bar to switch between Tablet and Desktop modes.
    • To switch between panel types select and hold the Display Bar under the center panel, then drag the bar up or down.
    • We’re also making Browser tabs a bit smarter as part of this update. When you move between Desktop and Tablet modes, your Browser tabs will now consolidate into a single window to help keep your workspace neat and organized.

Tracked Keyboard Selection

  • In v28, we made it possible to not just pair but see Logitech’s K830 keyboard in VR. Now we’re also adding support for the Apple Magic Keyboard on Quest 2.
  • You can pair your Apple Magic Keyboard with your headset under the Experimental Features panel in Settings. You’ll also need to enable hand tracking (if you haven’t already) which can be done under the Hands and Controllers settings menu.

Share to Headset

  • If you’ve ever been browsing a made-for-VR art gallery on your phone and wished for a more immersive experience, we have you covered. In our latest sharing enhancement you’ll now be able to send a link directly from your phone to your Quest via the Oculus App, making that 3D view actually feel like you’re there.
    • To do this, first make sure your headset is turned on and Bluetooth is enabled on your phone. Then, open a website on your phone, click Share, choose the Oculus App → Open Now, select your headset, and it’ll automatically open in Browser when you put your headset on.
      • Please note: Currently this is only available on Android but will be coming to iOS soon.

Improved Quick Actions Menu

  • Accomplish the basics quicker without needing controllers. You can now use a pinch gesture with your hands to bring up a quick action menu. This allows you to quickly do things like take a screenshot, activate voice commands and more.
    • To bring up the quick action menu, position your palm in front of your face and pinch with your thumb and index finger.

Redesigned Explore Page

  • We’ve redesigned your Explore page to make it easier to find the experiences that you care about. To do this, we’ve made the following updates:
    • Adding cards that make it easier to find your friends.
    • Updating sections so you can discover the games, apps, and content that you care about.

Controller Settings

  • We’re adding the ability to adjust your Touch controller settings not only to give power users more options, but also to improve accessibility and address issues that may arise with wear and tear.
    • The most recent setting addition for v37 is the ability to adjust the thumbstick center dead zone, as well as the thumbstick range. You can make these adjustments from the Experimental Settings section within the settings panel.
This topic has been closed for replies.

198 replies

Participant
January 20, 2022

Bonjour possible de l'avoir au format .zip pour adb Merci

 

Up and Coming
January 20, 2022

When can we expect a fix for the long standing issues with Link?

January 20, 2022

I got the update and i see all the changes except for the moving around your Oculus environment. pressing the thumbstick does nothing sadly. whats going on?

RageWareham
Participant
January 20, 2022

I have started a new thread in the quest 2 section about the v37 update being blurred, if you have this problem remember to report the bug and you can leave a comment in the new thread so we know how many people this is affecting. Thanks.

Ryanality
RyanalityAuthor
Honored Contributor
January 20, 2022

Thanks for jumping in everyone! If you're having trouble after the v37 update where you're seeing things blurrier when using Link or Airlink, please add to and follow this thread that Rage_Wareham put together. I've already passed it on to the team, and they're looking into it. I'll update that thread when there's some news.

Help others find great discussions and answers by adding kudos and marking solutions to your questions.
Up and Coming
January 20, 2022

Just to be clear, this is not happening on just Link or AirLink, this is system-wide. The Oculus OS menus and all apps are suffering from this blurriness. 

RageWareham
Participant
January 20, 2022

Agreed, this is not when I use any link, this is across all of home environment and inside apps.

Honored Contributor
January 21, 2022

Installed oculus on my PC last night,v37.

Come to it this morn and it's on v35?????

 

I do not get a warning about my RTX3060ti any more though.........

 

v37 on both my quests 1&2 but the quest2 has the old UI/features still???

Antec Quattro ~ Asrock Taichi X399 ~ Threadripper 1920X ~ 32gb 3200mhz GSkill ~ RTX3060ti ~ m.2 970evo
Up and Coming
January 21, 2022

I just noticed that since the update, the hand tracking quality is also back to the level of the first revisions.
If the hands come closer than 2 cm, both hands are hidden.
With V35 overlapping and touching of hands and fingers was possible without problems.

New Participant
January 21, 2022

How do I adjust the thumb sticks? I see a set left and set right but nothing of changing adjusting the deadzone

Participant
January 22, 2022

Hi
Please note that I have never detected the color problems even in the first beta of V37.
About a week ago I received a second update to V37 and I thought I could test the new features described in this post.
How come I can't find any of the new features?
I also wanted to test the groom in my home, but it is not there. How is it possible to activate these new features?
It's like the two updates in V37 in my Oculus Quest 2 are not there even though they were installed....
All the same as V35.
Is there a reason why I can't try V37?

Translated with www.DeepL.com/Translator (free version)

New Participant
January 22, 2022

Is there anyway to revert to version 36? this update sucks hard my q2 is unusable link is non fuctional and the home environment is a blurry mess.