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Ryanality
Honored Contributor
May 19, 2022

Quest build v40 release notes

These features and enhancements will start rolling out during the week of May 16th, 2022.

Tracked Keyboard Support

We’ve added support for additional tracked keyboards. We’ve also added the ability to manage your saved keyboards in the Settings menu.

3DS payment Support

We’re adding support for 3DS credit cards for the Meta Quest app store in VR. This additional security protocol adds a layer of protection in online payment transactions when you make a purchase.

  • App developers have to opt-in to enable 3DS credit cards for in-app purchases.

Unlock Pattern for Apps

We’ve added a new capability to our existing unlock pattern allowing you to lock individual apps on your Meta Quest headset. This allows you to use your device unlock pattern to control access to existing apps in your library.

End-to-end encryption for Messenger in VR

We’re transitioning all 1:1 communication (messaging and calling) on Messenger in VR to use end-to-end encryption. This provides an additional layer of security when using Messenger in VR.

  • Keep in mind, to use end-to-end encryption, both you and the person you’re chatting with will need to have the latest version of Messenger on your respective devices.

Audio Accessibility Settings

We’ve added additional audio features to help everyone hear every sound in VR. These include:

  • Ability to adjust the left-right audio balance.
  • Option to switch between stereo and mono system audio.

You can find these settings in the Accessibility section of your in-VR settings panel.

Controller Settings

With this release, we’re moving controller settings out of experimental status and into the settings panel to make it avaliable for everyone.

  • Controller Settings were added to your adjustable settings to give power users more options, improve accessibility, and address issues that may arise with wear and tear.
  • The setting that you can adjust include Thumbstick angle, and Thumbstick Range and Deadzone.

You can always find our release notes up to date on our support page here as well.

This topic has been closed for replies.

41 replies

Participant
May 25, 2022

I have asked before and I will ask again, is there any update on MRC for android phones? It was promised for "additional devices" a while ago on the support page for the mobile mixed reality tracking, with android devices being in the device table.

Participant
May 25, 2022

v40 has bricked my headset, 9 times out of 10 on startup the screen remains gray unless I let it sit outside the boundary long enough to get the return to boundary warning, except for no menu pops up and the controllers do not appear, the cameras just turn on. 

MetaStoreHelp
Community Manager
May 25, 2022

Hello RMMC_VR. This isn't what we like to hear. Please report this so that we can get this to the attention of our engineers. Here is a link to where you can report this bug. 

If you're the author of a thread, remember to mark a reply as the Accepted Solution to help others find answers!
New Participant
May 26, 2022

Hi, Thanks for clarifying. What kind of PC do you have? When was the last time you tried unplugging your Quest 2 while your laptop is turned off? Do you think your PC could possibly be draining the battery from the Quest 2 itself? IS there no way for you to remove the cable? 

JPFr
Inspiring
May 26, 2022

This is a latest rog generation laptop with a usb c port that supports fast charging. I am a computer technician and I have already checked everything. But the same problem happens to my friends who don't even leave their Quest 2 connected.

Honored Contributor
May 26, 2022

JP_Fr  I don't believe the Q2 supports fast charging so maybe that's part of your problem?  I always disconnect my Link cable after use, power down my Q2, and use the Q2 charger/cable to top off the headset battery.  This seems to work fine for me.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
RuneSR2
Honored Contributor
May 26, 2022

Got the v40 today, and afterwards my Rift CV1 was totally dead - did not turn on, never had that before. Checking for devices using the Oculus Desktop app, the CV1 suddenly was listed with a red circle and showing no HDMI detected. 

I remained calm, at least on the outside, lol - rebooted the rig, and now everything worked again 🙂 

 

Don't recall having to reboot before though.

 

Btw, also had to redo the Guardian setup, so clearly v40 did mess up a few things, but seems to be working fine with the CV1. 

Oculus Rift CV1, Valve Index & PSVR2, Asus Strix OC RTXâ„¢ 3090, i9-10900K (5.3Ghz), 32GB 3200MHz, 16TB SSD "Ask not what VR can do for you, but what you can do for VR"
New Participant
May 26, 2022

I got the MX Keys version with the number pad. i can connect it-- but it just keeps saying "cannot display keyboard, please check room lighting"-- i've tried in multiple environments with multiple lighting scenarios.  i did get it to show up once for a few seconds in immersed--- but so far i'm definitely not impressed.  

Up and Coming
May 26, 2022

How is this even possible?
After the last update I got many tracking lost errors in a room I played since quest 1.
And now with v40 my Quest 2 turns off every 2 minutes when using Air link.
I have to manually power the quest back on.

Honored Contributor
May 26, 2022

I got the non-beta oculus desktop pc app v40 update yesterday.  So now I'm v40 on both Q2/rtx3090 and PC.  All seems to be working great with all my Oculus, Steam (latest non-beta update yesterday to 1.22,12), and VivePort games/sims using Air Link.  Win10 with latest updates and nvidia 511.79 driver (still best imho).

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
Honored Contributor
May 28, 2022

I gotta say that after playing around with v40 for the last couple of days (Q2 and Desktop pc app) everything standalone and wireless with Air Link is better than ever!  Thanks Meta Engineers.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers
New Participant
May 31, 2022

Please fix the forgot pattern instructions. You can't follow instructions without knowing your pattern on step 3. I refuse to factory reset. It's the same as saying you got click forgot password and reset your password, but only if you know your password. Please fix this and Google all the forums of users refusing to factory reset because the instructions make zero since. You can only remove your pattern if you know the pattern you forgot. 

Honored Contributor
June 3, 2022

I can also say that with v40 non-beta on both my Q2 and Oculus Desktop PC app that using the Oculus Debug Tool (ODT) if I set the ASW = Auto and the bottom mobile ASW AFI option also on Auto, I get a bit smoother result.  I'm not sure why?  Esp. since I have a rtx3090 that does not require ASW and I have a very good recommended router/wifi setup.

 

Edit;  Also, with my Q2/rtx3090 with Air Link I'm finding that 80Hz with res slider full right and 200mbps dynamic bitrate, together with setting Super Sampling to 1.0x seems to work great with all my Oculus, Steam (Visuals manually at 100% and advanced super sample filtering disabled), and VivePort apps/sims. 

 

Works even a little better with Link with these settings with bitrate = 500mbps (not much in it past 300mbps imho).  Bit better clarity of distant objects, slightly lower latency (~10ms lower measured, but I cannot really tell any difference), and virtually no artifacts (very few with Air Link anyway).  However, I still prefer the freedom of wireless with Air Link.

i9 13900K water cooled, RTX4090, Z790 MB w/wifi6e, 64Gb 6400 ram, 2x2TB SSD, 1000W PSU, Win 11, QPro, Q3, w/Link and Air Link, Vive Pro1 with 2x2.0 base stations, Etsy lens mod and Index Controllers