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Community Manager
August 27, 2019

Rift S and Rift 1.41 PTC Release Notes

Home
  • We’ve added an Announcements window that shows when you first open your Home. Here you can find info about new items, reward packs, friend’s homes, and more.
  • When you receive a new item for your home, the blue notification indicator will show until you pull the item out of your inventory.

Payments

Desktop App
  • We’ve made enhancements to the Oculus desktop app to reduce load time.
  • We’ve made updates to improve the performance of your library in the Oculus desktop app.

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As always, if you encounter any issues with this software release, please be sure to report them using the Help Center > Provide Feedback option within the Oculus desktop software. If you have any feature requests or suggestions to make the Oculus software even better, please head over to our UserVoice page to share your feedback. Thanks for your continued help!

Edit 8/27: Updated library bullet point to better reflect what was included in this update.

99 replies

September 4, 2019

dburne said:

Just got a new update, anyone know anything about it?



No extensive release notes? (again)
If they told us what they've changed we would be able to specifically check it out and provide feedback on it.
This is why I left the PTC.
Participant
September 4, 2019
I keep losing the controllers randomly entirely since the update..   they just dont respond.. but the oculus buttons do while in game.. . I get back to Home and they are fine.

The Virtual Keyboard is acting funny for me too in Oculus home. 

EDIT:  Well I tried it with a few games.   It seems that while I'm running the game ..  the trigger and grip buttons stop responding on either controller randomly, one side or the other, then they eventually all go unresponsive.. however the abxy and oculus buttons work.   I hit oculus button .. quit the game.. and the controllers are back to normal in home. 


Participant
September 4, 2019
thank you for update.
displayport not working on OculusApp 1.41.0.290985.
i sent log.
PalitGPU GTX1080Ti product code:NEB108T019LC-1021F
New Participant
September 4, 2019
Same here: Palit 1080ti founders edition
New Participant
September 4, 2019
oops what I meant it dosn't work
Up and Coming
September 4, 2019
Rift S, after updating to 1.41.0.290985
My right controller will suddenly not working after several minutes. Trigger and grip suddenly stop responding, restart Oculus software does not fix it. 
Thanks to this update, my Rift S become a garbage that cannot play any VR games. 
When Oculus fixed static flash, I thought Oculus finally knows that what they need to do is to ensure the stability. And now, after 5 weeks, I finally knows that I should never trust that Oculus. 
September 4, 2019

Fangzhou said:

Rift S, after updating to 1.41.0.290985
My right controller will suddenly not working after several minutes. Trigger and grip suddenly stop responding, restart Oculus software does not fix it. 
Thanks to this update, my Rift S become a garbage that cannot play any VR games. 
When Oculus fixed static flash, I thought Oculus finally knows that what they need to do is to ensure the stability. And now, after 5 weeks, I finally knows that I should never trust that Oculus. 

This is the Public Test Channel. Key word being test. Be sure and send them feedback on your issue.
In the meantime just un-enroll in the PTC and it will roll you back to the previous release version of the software.
Participant
September 4, 2019

Fangzhou said:

Rift S, after updating to 1.41.0.290985
My right controller will suddenly not working after several minutes. Trigger and grip suddenly stop responding, restart Oculus software does not fix it. 
Thanks to this update, my Rift S become a garbage that cannot play any VR games. 
When Oculus fixed static flash, I thought Oculus finally knows that what they need to do is to ensure the stability. And now, after 5 weeks, I finally knows that I should never trust that Oculus. 


If you wait a few more minutes.. your left one will go out as well. 

Sigh..  seems the grip is better.. but I cannot test it for more than a couple minutes before they totally die. 

The Oculus buttons work .. see if you can jump back to home.. my controllers start working again then..  but only till I'm in game again.

Participant
September 5, 2019

Fangzhou said:

Rift S, after updating to 1.41.0.290985
My right controller will suddenly not working after several minutes. Trigger and grip suddenly stop responding, restart Oculus software does not fix it. 
Thanks to this update, my Rift S become a garbage that cannot play any VR games. 
When Oculus fixed static flash, I thought Oculus finally knows that what they need to do is to ensure the stability. And now, after 5 weeks, I finally knows that I should never trust that Oculus. 


for me the controllers sticks are stop working, mainly on SteamVR games, why did they do that? unbelievable.
Participant
September 5, 2019

Downluck said:


Fangzhou said:

Rift S, after updating to 1.41.0.290985
My right controller will suddenly not working after several minutes. Trigger and grip suddenly stop responding, restart Oculus software does not fix it. 
Thanks to this update, my Rift S become a garbage that cannot play any VR games. 
When Oculus fixed static flash, I thought Oculus finally knows that what they need to do is to ensure the stability. And now, after 5 weeks, I finally knows that I should never trust that Oculus. 


for me the controllers sticks are stop working, mainly on SteamVR games, why did they do that? unbelievable.


Well honestly .. I hope it is because they tried to fix the lagging controller issues most in the thread, including me, have been experiencing, and they had a crash occur in it.   

I can just hope.   While the controllers DO work... I was not experiencing any grip lag. 

Hoping that is what it is.. seriously... hoping.

Quite surprised that they have not fixed it by now though.. 

My daughter was playing Song Beater, and she said.. allright I'm done..  and that is not usually how it goes..  normally I have to KICK her off of it. 

Later I go and play the game myself... and lo and behold I found out why she had quit the game.   Then I load others, including one I know works well..  Job Simulator .. cause SB is in Early Access..  same issue.  Wish she had told me though as I could have reverted even if it meant yet another flash.

At least others have the issues though, for validation at least. 

For what its worth I sent a report from the main program as well.   Not sure if that was just a 'send to trash' magic button though. 

At least it shows somethings getting done, hope it gets done before they decide to discontinue the Rift S series.

If it wasn't so damned cool and I was so invested... I think I would have just tossed it out the window by now, but I have faith that they will fix this stuff, like they did with the white flash. 

 The white flash was not even as annoying as these controller issues cause I at least could play my games.  

Also are you in SteamVR Beta .. as it might have to be fixed on Valves side..  I'm going to check some games that are not steamVR and verify.   Might even check out the beta there too.