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New Participant
September 28, 2018

release channel build not appear my go app in library

Hello Guys
I'm having problems with my app on the RC release channel not showing up in the Oculus Go library(Not Install Tap).
Is there a way around this?
Thank you for your help.

1 reply

New Participant
October 2, 2018
thx for your help
This problem has been seen in games using unity3d.
To override the andriod mainfest defaults set in Unity, I created the AndroidManifest.xml and proguard-user.txt files on plugins> Android folder.
Could this cause problems?
When this build uploaded to the store chanel, it appeared normally..