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November 26, 2024

Replacing build on "Production/Store" channel after the "Full-release" submission is accepted

  • November 26, 2024
  • 0 replies
  • 390 views

Hi, we have the following case: we are submitting our new game as "Full release", for which we need to put the build on production channel. When the submission is accepted - and we can schedule the release date - do we have the possibility to change the production build before the scheduled premiere or do we need to resubmit again with the new production build?