Splitting Single OBB Expansion file, into Multiple OBB Expansion files [Unreal Engine 4]
Since OBB files have a limit of 4GB, we are looking at providing multiple OBB expansion files.
On this topic, I was reading the following page
https://developer.oculus.com/documentation/unreal/ps-assets/
I see how additional OBB expansion files can be provided as required assets, but how can the initial OBB be split into multiple smaller files?
Does this require Engine changes? Just wondering if any other Unreal Engine developers have encountered this issue, and how they have solved it?
Thanks
On this topic, I was reading the following page
https://developer.oculus.com/documentation/unreal/ps-assets/
I see how additional OBB expansion files can be provided as required assets, but how can the initial OBB be split into multiple smaller files?
Does this require Engine changes? Just wondering if any other Unreal Engine developers have encountered this issue, and how they have solved it?
Thanks
