Hand tracking no longer works on 2.4
After my headset decided to update itself to 2.4 my hand tracking no longer functions in my OpenXR app. I'm using Unity and the Meta Aim Hand OpenXR feature and the ray is stuck permanently straight. Moving my hand doesn't move my ray in any meaningful way and I can no longer select objects.
Here is a video from the built in unity VR sample with no edits made.
How did this ever get promoted from PTC? What do I do to fix this? Picking up a controller to do actions in my app that is primarily hand tracked is not a solution.
