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Participant
May 29, 2026
Question

Hand tracking no longer works on 2.4

  • May 29, 2026
  • 2 replies
  • 412 views

After my headset decided to update itself to 2.4 my hand tracking no longer functions in my OpenXR app. I'm using Unity and the Meta Aim Hand OpenXR feature and the ray is stuck permanently straight. Moving my hand doesn't move my ray in any meaningful way and I can no longer select objects.

Here is a video from the built in unity VR sample with no edits made.

https://streamable.com/r230zu

How did this ever get promoted from PTC? What do I do to fix this? Picking up a controller to do actions in my app that is primarily hand tracked is not a solution.

 

2 replies

New Participant
June 5, 2026

I was able to reproduce the problem on v2.4

Participant
June 8, 2026

This is still broken as of June 8th and I'm baffled that a bug that makes hand tracking unusable in production apps still isn't fixed.