jtriveri
5 months agoStart Partner
Lasertag! - an experiment in live scene understanding using DepthAPI
Hello new dev forum :)
I'm working on a project that uses the DepthAPI to map your space in real time (instead of relying on room setup) to decrease setup friction, lower time-to-fun, and increase playspsace area.
Because the game scans as you play, it responds to opening/closing doors, moving furniture, and other changes to the environment.
I'm also using depth for drawing light against the environment. It looks really nice in dimly lit areas.
I'm currently working on meshing so I can use it with Unity's NPC pathfinding. I'll be posting updates this thread. You can learn more and download the game at https://anagly.ph
