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rees_herbert
6 years agoHonored Guest
No headset input on scene play
I am trying to use the Oculus VR package in Unity 2018.3.12f, I have the latest version of the Oculus VR package 1.36 and just imported a clean version into my project. I am using the original Oculus Rift headset. When I add the OVRPlayerController and play the scene to test it the scene starts running as it should, however the game does not launch for the headset and the headset tracking does not work in the scene. Instead the Rift home launches and runs as it usually does. There are no errors in the console, nor are there any warnings or messages. This same issue occurs when using the Room test scene that is provided in the Oculus VR package. This error does not take place in a new project with the same package.
Has anyone encountered this issue, and if so does anyone know of a solution for this?
Thanks.
Has anyone encountered this issue, and if so does anyone know of a solution for this?
Thanks.
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