PCVR/Link Development
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Hello fellow VR enthusiasts,I wanted to share some insights on how to get the most out of your Oculus Air Link experience. As you know, Air Link allows us to enjoy PCVR games wirelessly on our Quest headsets, which is nothing short of amazing. However, to ensure that you're getting the best performance with minimal lag, your network setup is crucial.Here's what I recommend for the optimal Air Link setup:1. **Wired PC Connection**: Your PC should be connected to your network via an Ethernet cable. This wired connection is more stable and offers higher speeds than Wi-Fi, which is essential for streaming high-quality VR content.2. **Dedicated Router**: If possible, use a dedicated Wi-Fi 5 or Wi-Fi 6 router for your VR setup. These routers are designed to handle high-bandwidth activities like VR streaming. Wi-Fi 6, in particular, offers higher speeds, improved efficiency, and better performance in crowded networks.3. **Tri-Band Router with a Dedicated Channel**: For those who can't have a
We wanted to use Quest (have v2 currently) headsets for showroom VR, but they have proved too complex for none-IT users to deal with, even if you are accustomed to PC tech the way you have to put on the headset and choose the PC link every time is a drag and at times the it's glitchy.Is there any way to mod the headsets to always start up in PC link mode so no in-headset menu navigation is required?
Hi everyone, so I just got my meta quest 3, I want them to play on them but also on pcvr, the problem comes when I install the meta que link on my PC, and suddenly appears that my pc doesn't fulfill the minimum components to do PCVR, but here comes the weird thing my pc has a Ryzen 5 series 7000, an RTX 4050, 16 gb DDR5, and a 1TB storage, I have try everything, force oculus client to use my dedicated graphics card, not the integrated graphics, change some specifications on how does the graphics card interact with programs and games, y have change some settings so I could play No Mans Sky VR, by steam, but nothing works, the message keps appearing, my game goes like trash even tho I put the settings on low (standar), the debug tool its set on 200 to 300 mb of data transfer, I been trying leveling that up, but if I do that the game won't even start, games like the forest and half-life Alyx crash suddenly with barely 10 min gameplay..I just want to enjoy my oculus, but this is very
I'm unable to install the Meta Quest Link app on my PC. After accepting the terms of use, I should be able to select a drive for installation, but I'm only getting an error message saying I don't have enough space. My system has nearly 2 TB of free space, but I can't select either of my drives.Could someone help me with this?
My Oculus arrived yesterday and while I was going through the set up process I cannot get past the "Continue Set up in VR" Screen shows nothing in the headset just darkness but the sound works fine.When I skipped the process and tried to play a game anyway I was able to see some of the games on my computer screen but still nothing in my headsetHeadset displays White light in within the headset and blue light on the exteriorThe devices all say Connected and ActiveI already done the following task:- Repair Oculus setup- Update Nvidia Driver- Disable USB power management standby in USB 3 root in device manager- Update Oculus driver- Remove headmask and reconnect the cable after 5 seconds.- Change usb 3.0 port and DP port.-I Tried to update the windows driver to 1903 (Not Compatible)- I made sure the cables are in the proper placements and tried different 3.0 USB ports and unplugged them all before plugging the Rift back inI still always have black screen in my headset and i can' t do the
My organizazion disappeared from dashboard, my app store page is : https://www.meta.com/zh-cn/experiences/pcvr/silicon-rising/2665402616848148/what can we do to recovery our app, thanks.
Hi all,Is anyone else unable to upload asset files for add-ons (DLC/IAP) on PCVR (Link) apps? Every upload attempt ends in:"Permissions error", "type": "OCApiException", "code": 200"An unknown error has occurred.", "type": "OAuthException", "code": 1What I’ve tried:My apps and each DLC file is way less than 1GBGenerated new app secretRemoved and re-created the app in the developer hubRebooted, tried different CLI versionsConfirmed everything is set up correctly in dashboardAdd-on is configured as normal, SKU matches, etc.No issues uploading add-ons for Quest/Android apps — only PCVR/LinkI’ve seen a few others mention similar errors (over the years), but no solution yet.Is this a known Meta bug? Is there a workaround or is everyone just stuck waiting for a fix on Meta’s side?Any input would be appreciated. Thanks!
Hello I am curious as to where I can find a good site for purchasing sound effects for a Horror / Mystery game? This my first time going at a project completely solo. I do have simple audio gear but I would be interested in purchasing sound effects rather than trying to produce all of them myself. Thank you in advance.
it seems that once i connect my headset to the PCVR link cable i can no longer yse hand tracking or navigate to anything on the virtual desktop. just to make sure we are on the same page. when i say virtual desktop i mean the gray grid world with the meta quest menu bar .i'd like to navigate to open or start application wihtou my controller since i don't use them in flight sims.is it even possible?
I have noticed for quite a while that PCVR lacks the ability to do hand tracking/finger tracking even though some 3rd party software allows for it (Virtual Desktop/Steam Link). The oculus Rift S is way in the past now, at least in comparison to the quest 2 and 3. I would love to see some real updates happen to the software used; the interface has been the same since the Rift S was launched and I haven't really seen meta mess with it much let alone update it's look/features. Some people have been talking about getting hand tracking with a developer account, but that's so out of the way for a consumer who has already paid for hand tracking and just wishes to use it on a better platform that's easily accessible to them (pcvr). I frequent VRChat which allows for hand tracking; and while I use steam link it can vary with performance and video quality. I know I can't do much in the way of making change here but I hope some developer will see this and try making something out of it. I would l
I run a VR facility in a business environment. When I set up a non-admin user with the META Quest Link app, I get an error message when trying to set the VR downloads location [ovr88948175]. After some google searching we learned that if we add this registry [HKEY_CURRENT_USER\Software\Oculus VR, LLC\Oculus\Libraries], we the user no longer gets the error on the VR downloads screen and can successfully complete setup of the app. This being a business environment, the META Quest Link tool needs to function as an enterprise grade application during setup, because each user needs to run it in order to be able to use the headset. My IT is suspicious that META Quest Link was not written for corporate use, rather for home use and assumes that the user has full administrator privileges. That is not the case in a corporate use type setting. Generally, our experience has been that enterprise grade applications are written so that the user does not need to be a full adminis
Hi There,Writing from United Arab Emirates. My country is not in a supported country list for Meta Quest.Looking for casting Meta Quest 3 to PC/Mobile phone.Please assist.
Hello,Is there a way to install an older version of Quest Link?We'd also like to be able to programmatically turn off automatic updates for the Quest Link app so we can validate updates before rolling out to other machines.
build 5115411.7080.520 installed on 26th June 2025, It's created an issue with charging at a slower speed and no longer connects to the PC.
0Actualice el metalink y me parece esta pantalla cuando conecto por cable he comprobado cable. He desinstalado oculus home , y borrado todas las carpetas. Bueno, he cambiado el nombre a la carpeta. He seguido los pasos pero cuando vuelva a conectar me vuelve a aparecer la pantalla con esos tres puntitos y se queda esperando. En el visor de oculus link me dice que no tengo conexión con él con el PC.
유튜브등에 나와있는 개발자 등록을 따라했는데도.. 왜 안되는지 모르겠어요 ㅠㅠ
My quest 3s is lagging when i connect with virtual dektop or steam link an idk why I can’t use air link or with cable
The compatibility issue is around for more than a year and meta didn’t fix it yet.I have a dell xps with 4070 RTX GPU and thought it would have no issue at all working with meta app. The reality is that it doesn’t work at all and I have been troubleshooting this issue with chatgpt help for a week with no good news. The conclusion I found after looking at the logs in debug tools it shows an issue with the hybrid gpu setup in the laptop. I contacted meta support and they told me they don’t support laptops. It turned out the root cause of the problem is that there are 2 GPUs inside the laptop: 1- Intel integrated for the display 2- nvidia gpu for rendering. When meta runs it checks for the whitelist gpu and does a check to give validation. Your gpu could be compatible but if its not connected to a display its marked as noOutput in the hybrid gpu check as shown in the pic below and this is the main reason for the validation fail. I have tried to find a solution to make nvidia gpu connected
WHAT HAS BEEN GOING WITH META QUEST LINKLately, Meta Quest Link often fails to properly connect my heads. This has been ongoing for weeks and much like others I only started noticing the problem after updating the Quest Link app. Solutions I tried:open Task Manager and end the process, or restart Meta Quest Link multiple times just to get it to launch (if I'm lucky).I’ve uninstalled and reinstalled the software, but that hasn’t solved it. I even bought a new cable.It’s already taken hours away from my development /testing time. Has anyone else come across this issue? What were your solutions?
My computer is connected to the router via a network cable, and the Quest3 is connected to the same router via WiFi, and I want to use AirLink to stream the Quest and the PC, but the Quest keeps getting stuck in this interface after connectingMy router is not connected to the internet and is using a local area network, does anyone know how to fix it? This problem has been bothering me for a long time, thanks
Greetings to the community,I cannot seem to find resources that specify this information, so I would like to ask, does anyone know what physical location exactly the origin (local coordinates) of the HMD is at? We are trying to map real-world coordinates with the virtual ones and are in need of a good degree of precision.Many thanks,Joey
I have only recently gotten my first ever pc and wanted to do pcvr but it keeps saying I'm missing requirements which I just don't get. ill list my specs down below. Processor- AMD Ryzen 7 7700X 8-Core Processor 4.50 GHzGPU- NVIDIA GeForce RTX 3050RAM/Memory- 64.0 GB (63.1 GB usable)Operating System: Windows 11 I would also like to say it does let me connect but it's very glitchy, is that why the 3050 isn't recommended?Another thing is that I'm using an oculus quest 3 so I had thought it wouldn't have been an issue. is there a way to fix it without getting a new gpu?
我的电脑通过网线连接到路由器,Quest3通过WiFi连接到同一个路由器,我想用AirLink来串流Quest和PC,但是连接后Quest一直卡在这个界面我的路由器没有连接到互联网,并且正在使用局域网,有人知道解决吗?这个问题困扰了我很长时间,谢谢
Ever since their update two weeks ago, my oculus link has been either spotty or unresponsive. Headset makes a sound acknowledging connection but I still can't link. Has anyone else experienced this issue? Any workarounds? Thanks.
Hi all!I'm looking to enable face tracking for a multiplayer game I'm currently developing where each avatar is network instantiated. The current documentation explains how to set it up for local avatars. Is there any documentation available for networked instantiated avatars?
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