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Up and Coming
December 23, 2016
Question

Oculus TrayTool - SuperSampling profiles, HMD disconnect fixes (hopefully)

Oculus Tray Tool  
current version: 0.87.3

What is it?
In short; It’s a free application that helps you get the most out of your Rift. It is developed by me, ApollyonVR, with the support of the community for beta testing. Please note that this application is not an official piece software from Oculus, I am not affiliated with Oculus in any way. Any issues you
have with this application should be reported to me and not Oculus support. You can reach me here on the forums or by contacting me at *REDACTED*

Oculus Tray Tool (OTT) has many features that will hopefully help you get the very best VR experience. It has options that help you automatically switch audio and microphone to the Rift and back, handle the Oculus runtime service, voice commands, batch import Steam games (added to OTT by the awesome headkaze over at http://headsoft.com.au), replace icons for your games and more.

It’s primary feature however, is the ability to create “Profiles” for you VR Games and apps.
Within these Profiles, you set how Asyncronous SpaceWarp (ASW) should act, increase the perceived resolution by using Supersampling and increase the CPU Priority of a given app to get the most juice out of your system for that specific application.
Once a Profile has been created for a game or app, OTT will detect when it is started and apply the
profile for it, without the need for taking your headset of.

If you want to have a peek at all the things OTT can do for you before installing the application, check the User Guide pdf. The latest version of this application will always be right below this intro, but the app also checks for available updates on startup.

Enjoy, have fun and please report any issues, suggestion or feature requests to me using the above mentioned methods. Oh, and feel free to buy me a coffee by using the PayPal button in-app. 🙂
 
The very nice people over at Guru3d.com have been kind enough to host some mirrors for the setups, so make sure to pay them a visit!
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UPDATE 03/08

Hi all!
It's been a while since i released a new version, but now the time has come! 😃
I'm looking for ppl who want to test the new version before public release.
There are primarily changes for the Quest but anyone is welcome to test it.
Just drop an email to *REDACTED* and i'll get you a download link
and some instructions. Also include what type of headset (Rift or Quest)
that you are using.

 

Also, i now have a proper domain for the website, so swing by www.ApollyonVR.com
and check out the new Forum! If you have questions, comments or suggestions

that is the place to post them. 😃

 

Below are the release notes for the new version. Please note that this is a Beta version

for testing the new features. If you just want to use a stable version of OTT then head

over to www.apollyonvr.com and simply download the latest version.

 

Version 0.87.7
* Oculus Dash will now use the same CPU Priority as what you set for OVR Server.
* Added a "Comments" option to Profiles.
* Implemented Paolod29's code for a permanent AirLink (https://github.com/pd29/oculus-airlink-enabler).
* Added more choices to the Quest Link settings for "Bitrate" and "Encode Resolution".
* Added option for "Force Mipmap generation on all layers" on the Game Settings tab.
* Added option for "Offset Mipmap bias on all layers" on the Game Settings tab.
* Added option for "Force Mipmap generation on all layers" to Profiles.
* Added option for "Offset Mipmap bias on all layers" to Profiles.
* Added option for "Encode Dynamic Bitrate" on the Quest Link tab.
* Added option for "Dynamic Bitrate Max" on the Quest Link tab.
* Added "FOV Multiplier" to Profiles. Setting this to a value lower than 1, for example 0.8,
will increase FPS due to less pixels being drawn at the expense of lower FOV.
* When creating a brand new Profile, the current settings from the Game Settings tab will be used.
This will make it even easier to create a new Profile! Simply experiment with different settings
on the Game Settings tab, and when you have found the perfect combo for a given game those
settings are copied over when you click "Create new Profile".

* Added option to Disable profiles.

* Redesigned the Profiles window a bit.
* Fixed some bugs.

 
Cheers!
This topic has been closed for replies.

1867 replies

Up and Coming
June 7, 2019
OTT 86.1 wont load up since win 10 1903 update.
Up and Coming
June 7, 2019
@Rosgillies I haven't received that update yet myself so it's a bit hard to test at the moment. Would yo mind getting me the ott.log? Do a restart in debug mode first, and then send the log to me and i'll have a look.

Cheers!
Up and Coming
June 7, 2019
I`m afraid I`ve rolled back to 1809 for the moment as oculus app wont load along with a few other issues. Typical microsoft update shortcomings. Thanks for offering to help. You are a real star..
Participant
June 8, 2019
So I've had this issue recently that my Ctrl-Left/Right keys (word left/right) weren't working anymore. After a LOT of digging I discovered that it was OTT hooking into those (and more) keys. I probably turned the option on while trying to get the best performance out of Elite and forgot about it.

So having the capability to change ASW etc on the fly is great, but could we please get an option to modify the keys it hooks into?
Up and Coming
June 8, 2019
@mwerle Yea, i should just have done that from the start. Will put some effort in getting hotkeys configurable in the next release, thanks for the input!

Cheers!
Up and Coming
June 9, 2019
@mwerle I've sent you an updated build that has configuration options for the hotkeys. Let me know how it looks/works.

Cheers!
Participant
June 9, 2019
Since the update to 0.86.1, the audio switcher is no longer switching back to my default speakers when exiting Oculus Home. It switches to the Rift headphones when starting Home, but doesn't switch back when exiting. Worked fine on previous release. In fact, just tested with 0.86 and it's working.
Up and Coming
June 9, 2019
@micheal3 Hmm.. I didn't change anything in the code for that between those versions. Would you mind doing a startup in debug mode and replicate teh issue, then send me the ott.log? It's probably something in the settings file, so if you try and clear the audioswithcer settings and set them up again, does it work again?
Participant
June 9, 2019


@micheal3 Hmm.. I didn't change anything in the code for that between those versions. Would you mind doing a startup in debug mode and replicate teh issue, then send me the ott.log? It's probably something in the settings file, so if you try and clear the audioswithcer settings and set them up again, does it work again?


I reset the settings to default and still have the problem. I've attached the log.
Participant
June 10, 2019
Ok. If I use the setting "Close Oculus Home on Tool Exit" & "Launch Oculus Home on Tool Start", the audio switcher works as should. I start OTT, it starts Home, and audio switches to Rift headphones. I exit OTT, Home closes, audio switches to default speakers.

However, if I use just the setting "Launch Oculus Home on Tool Start",  I start OTT, it starts Home, and audio switches to Rift headphones. I close Home, it does not switch back to default speakers. Even if I then exit OTT, the audio does not switch.