3D model of the room
I started developing for Quest3 but I'm stuck and not making much progress...
So far, I've got pass-through working and added collision detection to the scanned room model.
Next, I want to bring the scanned 3D model into a Unity scene so I can edit it, but I'm stuck because I don't know how to do it...
Any ideas on how to make this work, or even a little advice, would really help.
