align rotation of the Gurdian Grid with Real World
Hi guys,
i like to align the rotation of the guardian grid ( before defining the boundarys) to the real world.
We are using the Meta Quest 3 together with Autodesk VRED 2026 with Camera Passthrough.
The center of the guardian is set when i start the boundaries calibration, right ?
How is it possible to influence the rotation of this initial boundary recognizition?
When is the rotation value defined ?
I like to precisely rotate the guardian grid to reduce the need of rotating my virtual content to align with the real world.
I like to align the grid with the wall of my room.
Best regards,
Philipp
