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Sandstedt
Inspiring
April 23, 2025

For future Google users:
https://docs.unity3d.com/Packages/com.unity.xr.meta-openxr@2.1/manual/features/boundary-visibility.html

But if you, like me, are making a Mixed Reality game and use the boundaryless feature, then this documentation is the correct one:
https://developers.meta.com/horizon/documentation/unity/unity-boundaryless/

To enable the guardian:

passthroughLayer.enabled = false;
ovrManager.shouldBoundaryVisibilityBeSuppressed = false;
Unity XR Developer