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UrbanMrWiggly
Inspiring
August 4, 2023

How do I turn off MSAA dither

  • August 4, 2023
  • 5 replies
  • 1868 views

Does anybody know what causes the dithering when alpha coverage is enabled

Is it a bug?

16-18 levels of dithering can be seen on Unity, URP, Vulkan, Multiview

 

 

AlphaToMask On

float4 Fragment() : SV_Target
{
  return float4(1,1,1,TEST);
}

 

 

 

 

5 replies

UrbanMrWiggly
Inspiring
August 12, 2023

its a good question. the alpha coverage looks pants

UrbanMrWiggly
Inspiring
February 8, 2024

any luck fixing this?

UrbanMrWiggly
Inspiring
December 5, 2024

no it looks bad as ever

UrbanMrWiggly
Inspiring
December 10, 2024

regreg

UrbanMrWiggly
Inspiring
December 11, 2024

Looks like the MSAA is completely broken