How to Hide Controller Models ?
Hi, I am a developer and am wondering how to disable the controllers being shown when using the Building Blocks in Unity. Can I use the Controller Tracking Building Block but hide the Quest controllers? I'm also using Networked Avatars, and want to pick up things using the avatar's hands, and not see the controller in the avatar's hands. Is this possible? It seems that documentation is really lacking when it comes to developing for the Quest. Hell, there's one small page on Building Blocks (https://developers.meta.com/horizon/documentation/unity/bb-overview) that isn't much of a deep dive at all. Am I missing something? Is there a page that has more detailed documentation? After spending quite some time on these forums, google, and YouTube it seems like a lot of others have questions too. Thanks.
