Integrate Low Vision Support
Im looking to see if there is a way to integrate low vision support in the Oculus GO. I was reading about the SeeingVR Project from Microsoft. I think putting that and the Oculus together would be great for people with low vision. The SeeingVR code is written in Unity. My father has low vision and I demo'd watching TV on the GO. He thought it was a great improvement for him. Im sure this could benefit others and a good option from the more expensive low vision aides like NuEyes. Looking to hear from anyone that could help with this journey.
