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New Participant
March 31, 2018

Is it possible to charge PER USE, for an app in the Oculus store?

I have a client that wants to develop an app for the Oculus Go, and he wants to charge per use. This app will be used in workshops. Is this possible?

If not, can I publish the app as a free app, and password protect the content? Using an internal user/pass mechanism.

Thanks.

1 reply

Inspiring
April 1, 2018
You can publish for free but gate full use of the app behind a consumable IAP. Consumable IAP would be like purchasing coins/gems in F2P mobile games, but in this case it's purchasing usage time.