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Up and Coming
January 23, 2020

No UInputComponent, no motioncontroller input, after respawning VR pawn?

I've been banging my head against this for several days now.  I'm trying to set up VR multiplayer, and I run into this problem where my player loses all input when I respawn him.  This happens at the very beginning, in the lobby, when I am just trying to choose between several characters.  On EventPostLogin I spawn the initial Pawn. Then later, I try to respawn it by destroying the old actor and spawning a new one.  The new one does not have a UInputComponent for some reason. 

Is there something special about the VR character that you cannot make a new pawn?  Why would the new character not have a UInputComponent?  Anyone know how I can respawn my VR player character?