Oculus Custom Hands - Stutter
I am trying to implement custom hands, for some reason it stutters / lags. I set the frame time to 90fps which helps a bit but still way too laggy. I have searched online for a long time and can not seem to find any answer.
To be more specific, it is just the hands that lag / stutter. Seems to do it more when moving or turning. The custom hands are not attached to the OVR player controller, attaching them seems to make them disappear.
Can anyone explain whats going on or has the same experience?
** I have already tried setting the time settings to 1/90 which is 90 frames per second. This does not stop the jitter / stutter / lag with the hands.
Thank you in advance.
