Oculus Go with Unity or Godot.
Hello. After a very nasty hard drive failure I've had to reinstall Unity, but as a result no longer able to build previous Oculus Go projects, which were architectural demos.
I've spent the last two weeks trying to fix the projects, create new ones and even tried my hand at making a Go app with Godot, which ended in a black screen and having to repeatedly press the home button to exit out of the app.
I understand the Oculus Go has been retired by Oculus/Facebook in favour of the Quest, but is it even possible to make apps for the Go anymore with any engine?
Cheers.
