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May 29, 2024

Oculus ID return 0 and Username is empty

Hello,

We require to get the Display name and Username for unique identification of our devices as they are logged in with specific Oculus account. I have setup an account on Oculus developer dashboard as required as well as doing all the certifications and requirements > data use checkup. 

The code in the Game Manager class is as follows 

 public bool InitOculus()
    {
        try
        {
            Core.Initialize(123****132);
            Users.GetLoggedInUser().OnComplete(LoggedInUser);
        }
        catch (UnityException e)
        {
            Debug.LogException(e);
            UnityEngine.Application.Quit();
        }
        return true;
    }
 
    void LoggedInUser(Message msg)
    {
        string name = "";
        string username = "";
        if (msg.IsError)
        {
            Debug.LogError("Failed to retrieve Oculus user.");
        }
        else
        {
            User user = msg.GetUser();
            ulong userId = user.ID;
            Debug.Log("USER ID IS " + userId);
            //ImageURL = user.ImageURL;
            username = user.OculusID;
            Users.Get(userId).OnComplete(message =>
            {
                if (!message.IsError)
                {
                   
                    name = message.Data.DisplayName;
                }
                else
                {
                    var e = message.GetError();
                    Debug.LogError($"Error loading display name: {e.Message}.");
                }
            });
        }
        Debug.Log("Display Name " + name + " and the username is " + username);
    }
 
I am posting here because there are some other posts regarding this issue but they are either too old to be valid or unanswered. 
 
Thank you in advance.