Passthrough and hand tracking, hand size
Hi,
I managed to use both hand tracking and passthrough with new Unity2021.2.5, OculusXR plugin 1.11.0, XR Plugin Management 4.2.0. 🙂
But the hands are smaller then my own hands. OVR Custom Skelteon script with update root scale seams to do nothing.
Is there a way to have the hands the same size, like we have in quest home environment.
