Problems with getting serial numbers after update to v39
Ever since our Quest 2s have started updating to v39, our applications are no longer able to find their device's serial numbers. This is breaking a lot of our work by preventing us to properly communicate with our backend. We previously used the following code in Unity to get the serial number, but this code now returns "unknown".
AndroidJavaObject jo = new AndroidJavaObject("android.os.Build");
string serialNumber = jo.GetStatic<string>("SERIAL");
Is there anyone else experiencing this problem that might know a solution? It would be very helpful if Oculus Support could provide us with information if they know what might be causing this.
