Question in regards to targeted devices for App Lab Submission
Good morning!
Context: The application my company was trying to release for App Labs was rejected because the performance was not 60 fps on the target devices. In my tests on the Quest 2 the application had around 70 fps, yet I don't know how this application would run on a Quest 1, because we do not have that device and we did not plan for releasing for that device.
Is it possible to only release the App Lab Application only for Oculus Quest 2 or is it mandatory to also release it for Quest 1? If it is possible, where can I request this change?
Thank you!
