Retrieve and send Controller Inputs from/to an Application
Is there a possibility to control an App (via. Oculus Link, Steam-apps) by reading and sending controller position values.
I only need access to the controllers (no other sensor information from the VR-Headset itself).
This is for a Computer Vision project. My intention is to train a model that is capable to play Beat Saber.
However, I want to avoid developing an own game on Unity or UE.
I only need access to the controllers (no other sensor information from the VR-Headset itself).
This is for a Computer Vision project. My intention is to train a model that is capable to play Beat Saber.
However, I want to avoid developing an own game on Unity or UE.
