Rift Performance: Asus 1070 GTX 1060 x Laptop Desktop
Greetings everyone!
I finished my project VR (oculus Rift) in UE4 (4.14) desktop GTX 1060 3 GB - Windows 7 64 I5 20gb ram. The project performs well on this machine, presenting an acceptable experience to the market, without significant lags. Having to present this product to my customers after 2 years of development, I was forced to opt for a laptop that would execute my project with the same performance or better performance in fps than my desktop. I bought the Asus rog strix GL 702 vs (gtx 1070 8 GB - I7 12 GB ram DDR4 128 ssd) + 1 tb. win 10
My drama starts here, theoretically as you can see, the laptop has a much more robust configuration and could not generate doubts as to its performance in front of the desktop that developed the project. When I ran the project on the Asus laptop, I noticed that the rift performance at times was better than on the desktop, but in 80% of the game there was lag, gagging, ruining the experience, a frustrating performance, I noticed an overheating.Curiously, using the tool debug tools, I navigate from 80 to 90 fps which contradicts the problems presented in the rift. Can anyone please tell me if there is something to be done so that I do not have to return my purchase, I am now unsure even to buy a gtx 1080 laptop, I have lost confidence in mobile hardware.
Thankful !
I finished my project VR (oculus Rift) in UE4 (4.14) desktop GTX 1060 3 GB - Windows 7 64 I5 20gb ram. The project performs well on this machine, presenting an acceptable experience to the market, without significant lags. Having to present this product to my customers after 2 years of development, I was forced to opt for a laptop that would execute my project with the same performance or better performance in fps than my desktop. I bought the Asus rog strix GL 702 vs (gtx 1070 8 GB - I7 12 GB ram DDR4 128 ssd) + 1 tb. win 10
My drama starts here, theoretically as you can see, the laptop has a much more robust configuration and could not generate doubts as to its performance in front of the desktop that developed the project. When I ran the project on the Asus laptop, I noticed that the rift performance at times was better than on the desktop, but in 80% of the game there was lag, gagging, ruining the experience, a frustrating performance, I noticed an overheating.Curiously, using the tool debug tools, I navigate from 80 to 90 fps which contradicts the problems presented in the rift. Can anyone please tell me if there is something to be done so that I do not have to return my purchase, I am now unsure even to buy a gtx 1080 laptop, I have lost confidence in mobile hardware.
Thankful !
