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December 15, 2023

Strategies to improve environment recognizing with Quest Pro.

Hi community!
I am making an application with Meta Quest Pro with Unity that takes advantage of spatial anchors in a large environment that has repetitive elements such as chairs and benches. In addition, some details in this environment can slightly change their position in space.
 
In such a situation, the device cannot always immediately recognize the environment. Could we adopt some strategy to help the device recognize the environment? Has anyone experienced similar problems?

Thanks for the help!
Giuseppe