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5 replies

Inspiring
March 10, 2018
@imperativity

Sorry about the hassle again, but I just noticed that I also failed to put this in the correct category. May I request that this discussion be moved to either Mobile or Unity Development, whichever you find more fitting?
S7 Exynos Nougat. 2017 Gear VR. Public test channel.
April 20, 2018
@firagabird

Lightweight Scriptable Rendering Pipeline doesn't seem to be yet functionnal with 2018.1.0b13
I checked out with Oculus Utilities 1.24 and 1.25 and keep having a blackscreen with the template scene
The consoles displays a series of "OpenGL Native Plugin errors" at startup.
I'll give it a try when the official 2018.1 version will be out
Inspiring
April 21, 2018
@yrobert

Thanks for testing this firsthand! You should report it as a bug so that the Unity integration team is made aware of it and progress on its fix can be tracked publicly.
S7 Exynos Nougat. 2017 Gear VR. Public test channel.
New Participant
May 9, 2018
Has anyone tried the LWRP now that 2018.1 is an official release?

Is it likely to be fully supported soon?
New Participant
May 9, 2018
Has anyone tried the LWRP now that 2018.1 is an official release?

Is it likely to be fully supported soon?